Detail | Clarity | Density | Loudness
Conceptually similar to what HDR does for photography, INTENSITY 2 brings out a sound's inherent detail, increases perceived loudness, and adds clarity and bite - and is operated using essentially a single control. Between three proprietary algorithms, mid/side processing, an optional soft-knee saturating limiter, 16-channel support, and a super-fast and inspiring workflow, INTENSITY 2 is a must-have for mixing, mastering, and sound design.
A massive update, INTENSITY 2 doubles down on the classic's core features and workflow, adding exciting new features and improvements across the board, including new algorithms with low CPU use and near-zero latency, support for up to 16 channels for immersive workflows, more BIAS CURVE presets, mid/side processing options, and much more.
Think "Compressor"
So what IS this thing, then? You can think of INTENSITY like an infinite-band compressor operating in relative terms - whose time constants are zero, and which is controlled by a smart control system at audio rate - making it possible to adjust the process with essentially just one knob.
Or Actually, do NOT Think "Compressor"
Well, except that this description would be completely inaccurate, as INTENSITY is absolutely NOT a compressor, and works in a completely different way. There's no RMS detector, no threshold, no ratio, no attack or release time. It doesn't pump or modulate in any other way. It doesn't overshoot and it works regardless of absolute levels and input type.
That said, the compressor analogy does serve to give you an idea of when to use it and what for.
Across the Board
INTENSITY is equally suited for processing individual tracks like speech, SFX, instruments - including guitars, bass and piano - as well as full mixes, multi-channel film stems, drum busses, and other complex content. This makes INTENSITY an indispensable tool for music producers, mastering engineers, sound designers, video producers, broad/podcasters, forensics professionals, audiophiles, or virtually anyone to quickly and easily add clarity, definition, and perceived loudness to their audio projects.
Fast, Faster, INTENSITY
This plugin is probably the fastest way to get great sound. No kidding. The actual, real-world usage story goes pretty much exactly like this:
In some cases, you may additionally:
...that is literally it.
Intensity
At the heart of the plugin lies its namesake, the INTENSITY circuit. A combination of advanced statistical analysis and proprietary input and output transforms is used to separate the signal into broad strokes and detail features. By boosting the details while leaving the broad strokes in place, the sound's unique characteristics are amplified, masking effects mitigated, details carved out, the density and perceived loudness increased. Sounds high tech? That's because it IS.
BIAS
In most cases, the INTENSITY trackball is all you'll need to use to get a great sound. But the processing amount can be controlled frequency dependently, too, using the BIAS function.
Preset Bias Curves
INTENSITY features 22 preset bias curves, including equal loudness , A-weighting, presence boost, and linear tilt curves, and many more. Curves are selected using our proprietary Visual Menu widget, which allows you to preview a setting simply by hovering your mouse over it.
Custom BIAS Curve
Or simply create your own. Supported by multiple macro functions, finding just the right curve is a snap.
Saturate
On top of the high-tech INTENSITY circuit, there's also a slightly more traditional, but nonetheless state-of-the-art soft-knee saturating limiter that can optionally be switched into the output stage. From subtle glue to in-your-face-ness to Yeah-I-Just-Got-Three-dB-of-Loudness-For-Free in mastering to straight-up overdrive, the SATURATE circuit delivers a beautifully warm, meaty tone...and can drive the loudness into La-La-Land.
Formats
On macOS
On Windows
System Requirements Mac
System Requirements Windows
| SKU | XCH-ZYN-1063-91 |
|---|---|
| Brand | Zynaptiq |
| Item Returns | Sorry, the item can't be returned |
|---|
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