Stand Alone SPAT Revolution Essential

Stand Alone SPAT Revolution Essential

Stand Alone SPAT Revolution Essential

SPAT Revolution Essential - State-of-the-art Real-time Immersive Audio Mix Engine Software Download (NO HARDWARE INCLUDED)
$359.00
In stock
SKU
XCH-STA-1379-1001

SPAT Revolution 25.01 with ADM-OSC v1.0 compatibility, relative OSC and MiRA support

The SPAT Revolution 25.01 release contains important new features, including ADM-OSC v1.0 compatibility, relative OSC, and support for FLUX:: MiRA, as well as maintenance and improvement updates. It is a free update available now in FLUX:: Center for all users with a SPAT Revolution perpetual license or an active subscription plan.

From Creation to Real-time Immersive Delivery

Empowering artists, sound-designers and sound-engineers virtually unlimited possibilities to design, create and mix an outstanding real-time immersive experience.

Bring a sense of space and depth to your mix with the next generation audio mixing concepts

A revolutionary object & perceptual immersive mixing tool redefining the way of mixing where you intuitively position objects in spaces and let the acoustic signature of the room build the desired depth

Bring your various audio sources as objects moving into a virtual space in a output format agnostic way while allowing you to create acoustic space (reverberation) with localized reflections.

It simply means spaciousness to your mix from multiple sound source formats supported.

Render for various deliverables

Audio is literally living a paradigm shift, moving beyond stereo to various spatial audio techniques.  At the core of SPAT Revolution is a desire not to impose on panning methods and spatialization techniques rather to offer a wide range of possibilities,  including panning techniques for working with audiences in wide areas not confined to traditional sweet spots for live and installation setups.

Being for improving the frontal resolution for concert diffusion, to immerse the audience with surround audio, to render to any channel-based or scene-based formats, to deliver spatial audio over headphones, SPAT Revolution simply opens up to the most advanced techniques and brings them to your fingertips.

Deliver a stable soundscape throughout an entire listening area with WFS

With today’s demand for the entertainment to completely immerse the audience in the experience, and for producing a stable soundscape image throughout an entire audience listening area, the distinctive WFS , Wave Field Synthesis technique for spatial audio reproduction is offered as a license add-on option to SPAT Revolution Ultimate offer.

WFS aims to reproduce the true physical attributes of a given sound field (the waves front) over an extended listening area, an approach that relies on delay and amplitude. It is deployed on collinear speaker systems (line of speakers in a frontal setting) and with qualified 2D/3D speaker arrangements surrounding the audience.

Designed to integrate into any workflow

Rapidly deploy and manage your object-based mix session using a simple setup wizard using your physical or virtual audio interface of choice as your hardware I/O or vastly expand your DAW’s capabilities using SPAT plugin suites (AAX, AU, VST3) and audio pipe technology for software audio routing and parameters automation

Add remote integration using control devices, show control application, trajectory software and digital mixing consoles over the network, through the Open Sound Control (OSC) protocol.

Take advantage of ReaVolution, a Reaper package for SPAT Revolution facilitating the setup, integration, and workflow for immersive audio creation and production

  • For a wide-span of Immersive creation and production use cases
  • Live concert production and diffusion
  • Music mixing for multi rendering format
  • Sound design for film, music and theatre
  • AR/VR production
  • Audio for gaming
  • Binaural for artist monitoring and audience experience
  • Spatial audio composition for sound installations
  • 360 audio/video production
  • Scientific research and development
  • Audio-visual immersive experience installations
  • Corporate events and installations.
  • Interactive sound creations & environmental sound
  • Broadcasting 3D audio shows and concerts
  • Mono, stereo or multi-channel objects
  • A-Format microphone support with input transcoder
  • Sennheiser Ambeo
  • Soundfield ST250, ST450 and SPS200
  • Core Sound TetraMic
  • DPA-4 Microphone
  • Oktava MK4012
  • Rode NT SF1
  • High Order Ambisonic (HOA) 2D/3D, Up to 7th order with input transcoder
  • AmbiX (SN2D/SN3D, ACN)
  • B-Format (FUMA, FMH)
  • Input transcoder with;
  • FUMA, MaxN, N2D/N3D, SN2D/SN3D normalization option
  • ACN, FMH and SID sorting options
  • Yaw, Pitch Roll control
  • Use your audio interface of choice for real-time processing
  • Support of different Input and Output hardware devices
  • Integrate with virtually any DAW and External Controllers
  • Use integration templates for various third-party tools
  • ReaVolution, A 100% Freeware customization of Reaper available to users to make the integration of SPAT Immersive workflow
  • Live Console template for Avid VENUE S6L, DiGiCo SD and SSL Live
  • Configure with a simple Setup Wizard to rapidly create sessions with your desired formats.
  • Manage your speaker arrangements from predefined to custom..
  • Input naming and I/O matrix windows for configuring hardware patches
  • Drag and Drop module feature

Speaker Configuration Management

  • Import speaker arrangements from simulation software of Adamson Blueprint AV, CODA Audio, Nexo NS-1, d&b audiotechnik, EASE, or simply, from Excel
  • Speaker arrangement panning tips and validation guidelines
  • Per speaker channel mute option in the virtual room
  • Modify your speaker arrangements with offset, mirror, scale and many more transformations
  • Add speakers in batches with various uniform distribution types
  • Insert background images of various size to your room arrangement with scaling and offset options

Objects, Snapshots and Transformation

  • Deploy new ways to manage your object-based mix with the snapshot system. Change an audio mix scene with snapshot recall with interpolation time done manually, via OSC or with touch remote control (ex: Lemur). To facilitate transformations like moving sources, source transform feature, with an interpolation time, allows you to manipulate sources/objects positions
  • Virtual mixing room environment with source and speaker name tag
  • Snapshot system giving the ability to create static images and recall with interpolation time
  • Source transformation for source/object action with interpolation time
  • iOS remote templates (Lemur) for touch interface to controlling sources and snapshots (with Multi-touch template)

Powerful OSC interpreter and Real-time tracking system

  • 8 OSC Connections
  • BlackTrax Real Time Tracking RTTrPM Protocol input (Ultimate only)
  • Sources and Listener positions tracking in 6 DOF
  • IRCAM ADMix, SPAT and Meyer SpaceMap Go OSC grammar on input.
  • ADM-OSC support on input and output
  • OSC Output options for Auto-Bundle and Touch/Release messages
  • OSC presets for SPAT plug-ins, Lemur controllers, Avid S6L, Digico, SSL Live and ADM-OSC
  • OSC transformation allowing for value rescaling, offsetting, converting and much more
  • Use control OSC messages (index -1) for active selection.

Encoding and Decoding with Transcoding Modules

  • SPAT Revolution objects stream type can span from many types of microphones, arrays, HOA captures, and from any type of pre-produced stems. It can render content in HOA up to 7th order. Supporting a vast range of stream formats, transcoder modules allow modification of the channel count of the stream passing through it, depending on the format transfer being requested. For example, transcoding from Ambisonic B-Format into a Channel Based 3D Cube involves a four-channel Ambisonic stream getting transcoded into an eight-channel stream grouped and treated as a specific speaker configuration.
  • See Specifications for SPAT Revolution Essential limitations.

A-Format microphone support

  • Sennheiser Ambeo
  • Soundfield
  • Core Sound
  • DPA Oktava
  • Røde

Steam type Input to Output transcoding

  • A-Format to B-Format
  • A/B-Format to Channel Based
  • A/B-Format to HOA
  • B-Format to UHJ
  • Binaural to Transaural
  • Channel Based (C.B) to Channel Based; Channel splitter aggregator
  • HOA to Channel-based
  • HOA to HOA for conversion of normalization, channel-arrangement, 2D/3D
  • HOA presets for AmbiX, A & B-Format
  • Mid/Side (MS) to Channel Based
  • UHJ to B-Format

Decoding Methods

  • Projection
  • Regularized Pseudo-Inverse
  • Energy preserving
  • AllRad
  • Improved AllRAD

Decoding Type

  • Basic
  • InPhase
  • MaxRe
  • BasicMaxRe
  • MaxReInPhase
  • InPhaseMaxRe type

Normalization options

  • N2D/N3D
  • SN2D/SN3D
  • FuMa
  • MaxN

Sorting options

  • ACN
  • SID
  • FMH

Two license options to choose from

  • SPAT Revolution Essential
  • Single virtual room environment
  • Deliver channel-base, binaural and ambisonic up to 3rd order
  • Channel-based predefined and custom setups up to 16ch. (including Dolby Atmos)
  • Up to 32 audio input channels
  • Virtualization of speaker setup (binaural monitoring)
  • Complete HRTF management (Listen library) with SOFA import 
  • OSC integration
  • OSC custom transformations
  • Nebula Spatial Spectrogram
  • WFS Technology Add-on Option Support
  • SPAT Revolution Ultimate
  • Multi virtual room environments
  • Deliver simultaneously for channel-base, binaural and ambisonic up to 7th order
  • Channel-based  predefined and custom setups up to 128ch
  • Unlimited audio channels
  • Multi environment virtualization (binaural monitoring)
  • Complete HRTF management (Listen library) with SOFA import
  • OSC and RTTrPM tracking integration
  • OSC custom transformations
  • Nebula Spatial Spectrogram

WFS Technology Add-on Option Support

SKU XCH-STA-1379-1001
Brand Stand Alone
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